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Old guy

Old man realtime character.... sculpted in zbrush, retopolgy with topogun, uvs maya, textures in substance and render in Blender.
Body has 9,118 triangles total with clothes 29 k triangles.

Arnold render

Arnold render

Arnold Render with Atmoshpere

Arnold Render with Atmoshpere

topology lod 2

topology lod 2

topology LOD2

topology LOD2

topology back

topology back

color

color

roughness body

roughness body

ZBRUSH

ZBRUSH

zbrush

zbrush

color skin

color skin

color clothes

color clothes

roughness body

roughness body

roughness clothes

roughness clothes

blender preview

blender preview